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ANSI Art File  |  1996-06-11  |  3KB  |  640x576  |  4-bit (5 colors)
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OCR: Pyramid 13 Object of The Game : The object to Pyramid 13 is to clear the 28 card Pyramid by removing cards off with a match of 13 points. Playing The Game : The game is played by making a match of 13 with one or two cards. Each card has a numeric value which will be shown below : K = 13 Q = 12 J = 11 10 = 10 And so on down the line until you get to the ACE which will be 1. Playing The Game : The game is ran by cursor control movements using the numeric keypad to move left, right or diagonal. A card isn't playable if it has one or more cards directly underneath it to either corner. The game will not allow you move to blocked cards. You can match any unblocked cards for play including the top card in the stack. Scoring : You score points for each row you clear out. The points are based upon the SYSOPS choice. Your score is kept in a player record and will display your score along with the number of times you have cleard the PYRAMID.